Sunday 31 January 2016

The Weekends Efforts

I admit. I was very lazy this weekend. I only completed another three minis since our last post.

Two of those - those two below, were for my sci-fi obsession. The chap on the left is going to be some sort of mate (second or third). The other one is just another pirate scum...

Oh well. If I ever use these guys for 40k (which I highly doubt), they will certainly be Tzeentchii (ian). I quite like how the mate ended up. He is nice and colourful. Hehe. I am using so much yellow as of late... I used to hate yellow but now, its rare for me to paint anything without a hint of yellow in it. Nice warm colour. Especially with a reikland flesh shade. Makes it brown and warm. But hey, that's besides the point.


Anyway, the other mini completed was a very inebriated dwarf. This is, actually, the first WHFB dwarf I have ever painted. It looks crap in the picture but its better in real life... hehe... excuses excuses. Oh, and the lighting was terrible when I painted him. Still, he's off now to have his base completed and then he will end up in a musty old drawer, because at the moment, I cant use him. Still, a fun paint up.


Sigh. Another week... Well, lets see if  this one ends up being more productive than last week. I think I will do a sci-fi batrep soon. Hmm.

Friday 29 January 2016

Friday, Friday, gotta buy sh*t on Fryday...

So.

I have now added another x-wing miniature to my collection for strictly playtesting reasons. I was just trying out its rules on my own, but the table was way too small and it ended up as a ramming match... Damn! I had to quickly write rules for ramming. I have a feeling that I am going to have to de-buff them soon-ish.

So, what have I bought?

I bought a useful little space ship which in the near future (hopefully) will be infested with pirates. Just need to do some more painting. That's all...


And here is what makes painting pirates hard. Sigh. Now, I was planning to use these as strumpets for Oldhammer, or chaos cultists... Hell, I was just bored and that's why I painted them. Any day that I haven't painted a miniature is a day wasted and all that... Now surprisingly, these two were flippin' hard to photograph! The one in white-ish was just way too bright! :(


So, what do we have to look forward to this weekend...

Well, tomorrow I have fencing in the morning so that's a couple of hours spent poking people with epees. Then when I get back, sleep or shower? Not sure. Probably shower and then sleep. Or read. And then paint. More pirates.

That is my usual Saturday folks. Yes, every Saturday is the same. It would be monotonous but ... it is kind of but... yeah ! ;)

Then, on to Sunday! Sleep late! Wake up! Check blogs! Check emails! Make tea! Earl Gray Tea! Awesome! Get back into bed! Read! Paint! Read! Paint! Recurring! Go to sleep!

Pretty much my weekend.

Looks average.

Why am I writing this. Who actually cares about my schedule. Unless you want to assassinate me. Hmm. Damn. Too late now. Meh.

Oh well. I am rambling.

Good night. Sleep tight. Love you. Don't let the bedbugs eat your FACE!

Thursday 28 January 2016

Artistic fun and another crewman

Ever wondered what Joshua does when his art teachers not looking. Well wonder no more!

In my defense I was absolutely obsessed with Oldhammer when I did that. hehe.


And I was only slightly obsessed with Slanni-baby. ;D


Hehe. When she really wasn't looking!


Fun aside, here is the next crewman for the Kirilean. He's armed with a deck gun for extra shootyness.



Ah well. Not much, I know. But its hard to get much done during the week. Hopefully as I get used to school again I will end up being more productive.

Oh, and hopefully next weekend I can get a couple of games in.

: )

Farewell.

Wednesday 27 January 2016

Unboxing Inquisitor Josef


So the other day I bought this book just out of interest, and also because it game with two miniatures, and because it is no longer available. I haven't opened it yet as I haven't felt an immediate urge to, but we will see...


However, today, I bit the bullet and opened one of the miniature backs. They are both the same miniature and both ugly as hell. And 75mm. Hmm.

Suppose I can use him as a large mutated chappie who has been exposed too long to the Madness... mwahaha!

Or not.

I am not going to start playing Inquisitor. I like 28mm. No need to change.


Its weird. Yes. Very weird. I have no idea how to assemble it and honestly, I don't have the "umphff"  to try right now. I got myself sick yesterday and so ended up in bed sleeping the whole day. Which was ok as it was reasonably chilly


                              

And yes  it is nice and cold and rainy down here! SO LONG, summer!


Hehe, its nose is all sandy because it likes to snuffle for truffles... er... ya!


Even too cold for the dogs.


I love it when its cold (for Cape Town in summer!)

pffff.... who needs snow! ............... me ........

Monday 25 January 2016

Sci-Fi Crewmen

 So, now that I am getting fully back into the swing of school, the hobby side of my life can begin to grow within a nice electric fenced parameters set by schoolwork, homework(basically the same thing as I am homeschooled) and resting/reading.

So apart from killing myself fencing for the first time in over a month, last weekend I read around four hundred pages and painted six miniatures for my sci-fi play-testing.

As you will have heard from how I opened, I am still at school, but as soon as I am out (or sooner ;D) I plan to either write for a living, or go into the wonderful industry of wargaming!


Anyway, onto the painted plastic.

These first three (40k chaos cultists) I painted in bright gaudy colours. They are crewmen on one of the many merchant or pirate/mercenary vessels that ply their trade in the inky darkness of space.

They are going to be just simple crewmen for a merchant vessel in the immediate future, but I wanted them to be able to double up as pirates if need be.


Next up, a GeeDubb Dark Eldar miniature, who is now a merchant trader (and second mate on the freighter Kirilean) being the second son of a fully fledged trader.

He wears white armour to show that he is aligned with the Sect, a mysterious anarchic organization.


And speaking of anarchic organizations, here we a Sect trooper (from Mantic). Very basic paint job.


And last, the scum of the galaxy, a fully fledged, ugly as hell pirate! He has been exposed to "the Madness" once too often and has been mutated slightly by its warping effects. Hmmmhmhm..... You will hear more about "the Madness" later on...


 And here we all are, the entire crew (so far) of the Kirilean. Note that they are in two completely different scales, 1/270 and 1/48-64 scale.


Hopefully I shall be painting many more in the near future. Mwhahah! Let the galaxy buuuurn!


Tuesday 19 January 2016

Alternate X-Wing

Now, knowing me, a hopeless hobby butterfly, and someone who generally makes it up as they go, concerning rule systems, it was not long before I indulged myself. I quite like the x-wing miniatures,
and, they fit perfectly in with the rule system I have been putting together for sci-fi space battles.


                            

So, the fleet grows! And shall continue to grow! mwahaha!


Sadly, school has begun for me, so that means less hobby time. Still, there are always weekends...

Anyway, I decided to publish a copy of the rules I've written right here, so that in the off chance that anyone reading this is interested, they can whip out their little pew-pew space ships and find nice big holes in my rules. Hell, that was a long sentence. Anyway I just want to put this out there so that people can see what I am currently playing. So here it is:

It includes stats for all the different ships in the pic above. I shall think up some more soonish!

* * *

Stats:

M: Stands for movement. The number of inches one can move. If seen as x/y, then x represents the minimum amount of inches the unit can move and the y represents the maximum.

A: Stands for attacks. The number of shots this unit can fire per turn.

HP: Stands for hit points. The number of hits the unit can take without being destroyed.

SP: Stands for shield points. The number of hits your shield can take per turn before collapsing.

SV: Save. The amount you need to roll when attempting to see whether your unit is actually damaged, or whether the attack just bounced off its armour.
* * *

Basic Rules:

Movement

To move, simply measure the distance from anywhere in the front arc of your unit and move it accordingly.

Attacks

All attacks need sixes to hit on the roll of a D6. Exceptions of this will be shown on the unit’s profile.

Shields

Shields vary greatly in strength. A shield is energy that blankets the unit, protecting it from harm. Shield Points represent the power of your units shield. The higher the better! For each point your shield has, it deflects 1 damage directed at your unit. However, if the amount of attacks hitting your unit exceeds your Shield Points then your shield buckles under the pressure of all that fire, overheats and crashes. All excess damage is directed to your unit itself.

 Once you have lost your shield it is gone for the rest of the turn. In each one of your subsequent turns you may attempt to repair your shields by rolling a D6. On the roll of a six, your shields are fully operational again.

 * * *

Special Rules:

Target lock

If your unit begins its turn at a range of 12” or less from an opponent, it may attempt to lock on the that opponent. To do this, roll and D6 and on a 5 or a 6, you have achieved target lock on your opponent. In your Attack phase, you now hit on threes instead of sixes. Note that you lose target lock at the end of your turn. Note that if you attempt to target lock you may only move you minimum speed.

Missile Fire

Missiles differ in their range and agility. To represent this, different missiles need different rolls to hit which are shown in the missile in questions special rules.

Sharp turn maneuver

This maneuver allows you to rapidly change direction. It is achieved by rolling a five or six on a D6. Move your unit straight forward at its minimum movement speed, then you may turn it to face any direction you wish. Note, you may not fire if you attempt this maneuver.

Fly by

If your unit moves past the unit it is firing at in its Move phase, then it may not target lock. However, add +1 to all attack rolls made on the unit that you pass.

Firing at big ships

When firing at big ships, you always hit on a 4+ if you are over 12" away. If you are within 12" then you hit on a 3+.

 * * *

Stats

Sect Bi-Blade Advanced

M
A
HP
SP
SV
Pts
6”/12”
8
6
2
6+
30



Sect Bi-Blade

M
A
HP
SP
SV
Pts
6”/12”
8
6
0
6+
25



Sect Freighter-Cruiser

M
A
HP
SP
SV
Pts
3”/6”
16
18
10
*
100



Special: Because the Freighter-Cruiser has two separate Laser Cannons, it may split its shots equally between two targets. Remember to measure the distance from each cannon separately.
*The Freighter-Cruiser is more armoured on its front than on its rear. To represent this, the Freighter-Cruiser has a save of 4+ if fired upon on its frontal arc, 5+ for sides and 6+ for rear.


Merchant Guild Bi-Fighter

M
A
HP
SP
SV
Pts
4”/8”
8
4
4
5+
25



Upgrades: May take up to four Pulse Missiles for 5 pts each.

Merchant Guild Twin-Engined Balurian Gunboat

M
A
HP
SP
SV
Pts
2”/4”
8
10
6
5+
30



Upgrades: May equip with a Pulse Cannon for 20 pts.

 * * *

Upgrades

Pulse Missiles:

A Pulse Missile has a range of 12” and it hits on a 5+. It deals 2 damage and slows movement on small ships by D4. On large ships it slows movement by 1. Note that the movement penalty does not apply if the targets shields are up. In this case, the missile counts as dealing four damage to the shield.

Pulse Cannon:

If your ship has a Pulse Cannon equipped then instead of shooting with your primary weapons, you may fire the it. A Pulse Cannon has 4 shots, each shot doing one damage. If you damage your opponent with at least one shot, minus 1 from their movement for the rest of the game. A Pulse Cannon needs a 6 to hit normally and a 3+ if target locked.

Laser Cannons

Small ships do not get saves when being hit by a Laser Cannon.

* * *



On another note, I managed to get some more painting done in the form of three Empire swordsmen.

They were simply painted but ok for nowish. Especially seeing that oldhammer isn't my main focus right now.



Well, that's all for now, I have to go and read read read!

If anyone has any questions about the rules, please just ask in the comments.

*Edit: Thought I should just mention that I am also working on some background fluff and rules for infantry battles.

Thursday 14 January 2016

First Milestone!

Hello everybody. I'd just like to say that this blog has just exceeded its first thousand views. Thank you all very much from the bottom of my heart!

Wednesday 13 January 2016

Sack of loot 2/3

Yes, it happened.

My second load of Christmas presents arrived.

This lot is from Wargames Foundry and although they took their sweet time getting here, now that they have arrived, I'm happy!



So this is the chaotic section. Eleven cultists, one chaos hound and one daemon thingy.


The undead section. A necromancer named by me Grindleghast the Glum and the most undeadish thing he could manage, six animated scarecrows!


And last of all, reinforcements for the Empire! A lord on a horse, one greatsword, two halberdiers, one crossbowman and six swordsmen.


All in all, a relatively good haul! I shall enjoy painting them.

Oh, and I played my first game of Bolt Action today. It was fun and I've set up a date to do it again next week!

Now I must go sleep. Perhaps. Or read. I don't know.

Goodbye!

Monday 11 January 2016

Busy busy and a thimble full of sleep

As the heading suggests, I have been very very busy of late. I stayed up to an ungodly hour last night doing some writing that needed doing which is now done and awaits only a certain Llama's approval to be stamped as done and dusted. What is this writing that you have been doing Joshua? Hehe, it's a secret which no doubt you will find out by at least the end of 2016. Give or take a year. Hehe. Say no more!

Other than doing said CLASSIFIED writing, I have been working on a rule system that I can use with my x-wing models. You shall also be able to peruse said document by the end of the year, hopefully.

And seeing that we are on the topic of writing, does anyone want anymore mantic inspired stuff posted up. I've come to the end of what I was going to only originally post, but I have several more pages, so just leave a message in the comments below if I should post some more.


Apologies for the less than adequate post, I just wanted to apologize in advance for tomorrow and the next day because I'm going to be quite busy with some art workshops. Still, I'll see what I can come up with.

Oh, yeah, almost forgot. Apologies for all the apologies. I'm truly very sorry. Hur hur hur...

All the best to all you people out there,

Joshua

PS) Best word in the world is either the Irish word for water which is uisce, or the Swedish word for strawberry which I jordgubbe!

Sunday 10 January 2016

Something Vaguely exciting!

 Ooh! Painted miniatures! Painted mediocrely! Yay!

 Still, I think the "me" and the "mini-me" are quite cute.


My new champion of Slannesh! I don't know what I'll call the big guy, but the little guy is definitely going to be a Larry. I can just feel it!


And next up, a Nurgle sorcerer called Vorskin Scrumple and his chaos familiar, crank. (apologies for the blurry pick, but I'm too tired to redo it!)


Anywho? To those of you enquiring upon mine own persona life, well, I did nothing the whole day, and then at around 7pm, I sat down and wrote a couple thousand words. Amazing how erratic inspiration is, isn't it? 

Also, at the moment, I can feel my oldhammer mojo lessening. I am desperately trying to get it back, and one day it will come back. But now ensues a week or two where my subconscious spends deciding where next I will spend all my money. I have an idea, but I'm not sure yet! Actually, I quite like these times when I'm not crazy about any one part of the hobby. It means that I can enjoy everything! The sad part is that hyper inspired ninja feeling isn't there.

Now, where next, I hear you ask? Well, it either involves x-wings, or it involves WoMT or some more Snaga Gobllins! Perhaps I'll finally get dug into that escape from goblin town set I bought a while ago.

Ahh, he sighs, and then reminisces about oldhammer; It's been good, oh yes it has. I love all the fun and the colours involved in oldhammer. I love the vibe, and for me, the lack of seriousness. For instance, I can name my Nurgle sorcerer Vorskin "Foreskin". I love it!

Anyway,
I shall have to part with you all now.

Lots of love and hugs and kisses and teddybears and nurgling, etc....... whatever floats your boat.

Good Night!

Friday 8 January 2016


More Mantic writing


Corûn looked on grimly as the elementals he had summoned wrought bloody mayhem on the goblin fleet. “Very well done,” said a cold voice behind him. “A nice disruption. But lo, they have begun their landing. Well, my troops will easily finish off those that land. We’ll pick them off one group at a time. We’ll send them back fleeing to their own shore.”

“Caelor, I summoned those elementals to buy time so that I could warn you-”

“On the contrary I do believe you forced their hand for they began their assault almost as soon as your elementals attacked,” laughed the Sylvan lord. “But then, all is to be gained from that. Their attack will be uncoordinated and dysfunctional. This will be an easy victory for the Great Mother.”

“Caelor, listen to me!” growled Corûn. He was irritated by the arrogant lordling. What did he know of life and the world? Nothing. He had lived out all the many centuries of his life in his halls deep within the woods. In his own way he was naïve. Dangerously naïve.

Caelor turned and glance at him languidly. “Yes,” he smiled lazily. “You have my ear.”

The druid gritted his teeth. He doubted very much that the Sylvan lord would listen to him yet he had to try. At least for the sake of all these poor creatures that followed him blindly. 

“The rest of the goblins aren’t going to attack now. Those few that do are either doing so to flee the elementals or aren’t obeying order. There are a few among the goblin race that have mastered some forms of magic and I am almost sure that an invasion this size will have at least one if not more of these magic users.”

“What are you getting at?” queried the Sylvan lord.

“What I am saying is that they are going to destroy the elementals with magic and then they can sit around all they like. They’re waiting for the tide to go out, Caelor. They’re not going to come at you in small group so that you can destroy each regiment that makes it to the beach. They’re going to come at you in thousands upon thousands. They will swarm up this beach and even if you had twice the number of warriors that you have here you wouldn’t slow them at all.”

Caelor paused and became very still. Then after a moment of thought he seemed like he had decided upon a course of action.

“I will not withdraw,” he spoke and Corûn sighed and shook his head.  He felt defeated. “At least not yet,” Caelor continued. “Some of the goblins are already in the process of landing. They are alone and cut off from the rest of their force. We will crush them and then we shall see. Maybe we withdraw or perhaps we stay. It all depends on whether the goblins do as you say they will. One thing I will not do is flee in fright while the goblins enter our lands uncontested.” He spoke as if that settled the matter. He strode over to where his court of Sylvan kin awaited him.

“Caelor! Retreat now while you have a chance. If you wait too long you will be surrounded on the plains as you withdraw and be slaughtered. You must act now!”

“Enough Corûn!” the Sylvan lord snapped back. “I have made my decision and I will stick to it. That is all I have to say on the matter and it is final.” And with that he ignored the druid. “Send word back to the Enderthal,” he spoke to one of the Sylvan kin. “Tell my steward to raise more troops. I fear we have a long and bloody war on our hands. And tell him to send word to the Ironwoods, we need a fast moving force to harry the enemy as they come further inland.” The being nodded, took two steps back and seemed to disappear into the trunk of a tree. Aulon turned to another. “And you will send word to the Blackwoods. Tell them it is nearing their time of ascendancy and that I need military assistance, for my powers grow weaker as Summer wains and Autumn rises.” Again the huge bestial creature nodded its assent and fled on its errand.

The goblins were almost on the beach now and the last of the elementals were being dealt with as flashes of red and green could be seen shooting out from the goblin ships as their wizards struggled against the water beings.

“If we fight, will you stay awhile,” Caelor spoke softly to Corûn.

“As my lord commands,” answered the druid coldly and marched off towards where the centaurs where camped. If he had to die, he’d rather die with those sensible beings than whimsical lords.



Caelor Drakathi watched avidly as the goblin boats and rafts came within bow range. “So it begins,” he said quietly to himself. 

Battle for a lonely farm

For once Hepplethwaite and Erik put aside their differences and banded together to attack a small farm just a few miles from Bludfendorf. The farm itself was immediately evacuated and a hasty coalition was formed made up of anyone who was ready to fight immediately. The leader of this coalition was Klimt, Veladaunt's son who was out for revenge. Alongside him was Frank, the Road Warden, a deranged priest, an aspiring adventurer, Donald, three handgunners and eight Bludfendor Royal guard.



The two battle lines begin to advance with Erik and Hepplethwaite sidling around their right flank. Seeing this, Kilmt and Frank advanced to meet them. As soon as the three beastmen on the Slanneshi left flank were within range, the handgunners opened fire, but with little effect.


The battle lines met with Pug and Donald clashing on the far Empire right flank while the Bludfendorf Royal Guard met Hepplethwaite's beastmen head to head. The priest and the adventurer neared the beastmen but held their ground for now.


                           



Seeing their enemies sidling along so close to them, the two Empire hero's took their chances and charged.


Klimt charged Erik and Frank charged Hepplethwaite. In retrospect, the two agreed that it would have probably been better to swarm them one at a time, but, well, one sometimes get caught up in the moment.


In a sneaky attempt to rout the beastmen's left flank, the Empire forces maneuvered  so that they could charge both the beastmen and Pug in their flanks. However, the followers of Slannesh were feeling breve (and slightly intoxicated) so they held their ground.



And what a disastrous move for the Empire indeed! The handgunners where promptly routed which left Samuel the adventurer all alone with three angry beastmen. Meanwhile Pug took a wound but was otherwise unaffected.


On the Empire left flank things were going rather mediocre. Erik was wounded once, but Frank had also taken a wound and was now very vulnerable.


Back on the Empire right flank, Samuel was butchered by the beasts.


And in the centre more Royal guard fell, but at least this time they brought a beastman down with them.


Now Klimt had also taken a wound. Things were looking down for the Empire.


Hepplethwaite promptly crushed Frank, and after than, the rest of the Empire forces either fell or fled the battlefield in disarray.


Victory belonged to the forces of Slannesh!


And, in true chaotic fashion, Hepplethwaite and Erik, who had both just received chaos gifts (Erik got +3 Strength and Hepplethwaite got Horns of Slannesh giving him +1 attack) fell to. The dispute this time was about who got first plunder rights. Turns out, with a Strength of 8, it was Erik.



Well, that's done. Now, I've painted up four more oldhammer miniatures since doing this batrep but they will have to wait until tomorrow. Because. I got another batrep planned for tomorrow.:)

Goodbye!

Wednesday 6 January 2016

 Sack of loot 1/3 And Hobbius Butterflyicus

So, much to my delight, yesterday the stuff I ordered from GW finally arrived! There just seemed to be a problem with UPS, so that's why it took so long.



So, a Nurgle Sorcerer, four chaos warriors, four drunken dwarves, three clansmen of Lamedon and ten chaos familiars. Should be  fun painting up. The clansmen I'm going to be using in both my lotr games and oldhammer. I've always wanted a few clansmen and now I have then. Hurrah!


No, speaking of lotr and oldhammer, let me tell you about the woes of a hobby butterfly.

First off, I believe this dread disease is far more widespread than one at first thinks. So, if you are reading this, and you, yourself have been diagnosed with Hobbius Butterflyicus then my thoughts are with you, and all I can say is: I feel you, bro...

Now, what are the symptoms of a hobby butterfly?

1. You have a multitude of different projects lingering around the place just waiting for that one burst of inspiration.

2. You have miniatures from either multiple different ranges or ( and this is a lesser degree of Hobby Butterflyness) you have multiple different races from a single range. Or, most dreaded of all, you have multiple different races in multiple different scales from multiple different producers.

3. You have tons of wonderful ideas for different projects, and, just as soon as you start one, another one seems to take priority.

4. You seem to be inspired by everything and want to collect everything, so that, by the time you are around three-thousand-four-hundred-and-ninety-two, you might,  just possibly have EVERYTHING. And then you can get on with life, being satisfied that whatever project you choose next, you will have a couple of hundred miniatures ready to be utilized.

5. (Please note this does not relate to all hobby butterflies). You gaze in wonder at the people who seem to collect only one or two races and have huge collections of lovingly painted armies, and you wonder, what am I doing wrong? ^

6. In essence, you can't seem to find your niche in the hobby world, quite probably because your niche is everything!

Now, if you can relate to any of the above, you might just have a hint of Hobbius Betterflyicus  your system. If you can relate to all of them, like me, and can even now think up even more symptoms, then you definitely have it.


Now, to the point. I lament, yes I do. I think the longest I have spent fixated one project was around three months. Then I read an interesting blogpost, or happen to come across something in the shop and Boom! I'm lost. Yes, I very much envy,admire and aspire to emulate those people who can stick to one range or game, or even producer! If you can stick to one theme longer than six months you have my admiration.

Now, I have spotted a cycle in my madness. And the cycle goes thusly. Fantasy. Historical/LOTR(I class lotr as historical). Sci-fi. Repeat. It can take a whole year for the cycle to complete but it does. I always end up going back to lotr and I always end up going back to high fantasy stuff. I'm getting better at sci-fi but X-Wiiiiiiiiiiiiiiiiioooooooooo0o0o0ngs....


This makes me gloomy.

So I think I will just pop off to the shop to buy some more X-Wing stuff. Oh, wait, I spent all my money on oldhammer and lotr stuff. Oh well, better go importune some relatives for charity!


Damn!

Instead, I think I shall go make tea. My favourite type of tea is Earl Grey. What is yours?

Monday 4 January 2016

More presents and a pony


So, I was very pleasantly surprised yesterday when I received a dear little gift of two X-Wing miniatures. Now, I don't play X-Wing, but somehow, owning these two fulfilled some childhood fantasy of mine.

I unboxed them and set to immediately writing out a basic rule system that I can use for these miniatures, as I am want to do. So far I've played around five games so far. They can take quite a long time as one has to maneuver correctly to a) avoid enemy fire and b) to fire upon thine enemy.
Still, it's fun! 


And I have not forgotten my RoC warbands that I have been working on. My Nurgle champion, Pestulent Retch, was gifted four chaos spawn. This was a dilemma for me as I don't own any chaos spawn. I also have no idea how represent chaos spawn in third edition. I only know what spawns look like in the later editions. That being said, I decided my spawns would just have to be heavily mutated humans. So, I just used the mantic zombies body as a base for further mutation. Then I tore open my bits box and go to gluing away anything that felt right, although I had to stick somewhat to the actual mutations I rolled for them. Still need to do another two. Hmm, not sure when that's going to get done.


Oh, and I also bought Samwise and Bill the pony. Mainly for the pony. His new name is Baggage the Pony and he carries the supplies for my Bludfendorf Royal Guard.



He was quite fun to paint: I used many of my new washes. Plus, now that I have a new Sam, I now have 11 hobbits for my lotr armies!